rand(3) -- Linux man page
NAME
rand, rand_r, srand - pseudo-random number generator
SYNOPSIS
#include <stdlib.h>
int rand(void);
int rand_r(unsigned int *seedp);
void srand(unsigned int seed);
DESCRIPTION
The rand() function returns a pseudo-random integer between 0
and RAND_MAX.
The srand() function sets its argument as the seed for a new
sequence of pseudo-random integers to be returned by rand().
These sequences are repeatable by calling srand() with the same
seed value.
If no seed value is provided, the rand() function is automatically
seeded with a value of 1.
The function
rand()
is not reentrant or thread-safe, since it
uses hidden state that is modified on each call. This might just be
the seed value to be used by the next call, or it might be something
more elaborate. In order to get reproducible behaviour in a threaded
application, this state must be made explicit. The function
rand_r()
is supplied with a pointer to an unsigned int, to be used as state.
This is a very small amount of state, so this function will be a weak
pseudo-random generator. Try
drand48_r(3)
instead.
RETURN VALUE
The rand() and rand_r() functions return a value
between 0 and RAND_MAX.
The srand() function returns no value.
EXAMPLE
POSIX 1003.1-2003 gives the following example of an implementation of
rand()
and
srand(),
possibly useful when one needs the same sequence on two different machines.
static unsigned long next = 1;
/* RAND_MAX assumed to be 32767 */
int myrand(void) {
next = next * 1103515245 + 12345;
return((unsigned)(next/65536) % 32768);
}
void mysrand(unsigned seed) {
next = seed;
}
NOTES
The versions of rand() and srand() in the Linux C Library use
the same random number generator as random() and srandom(), so
the lower-order bits should be as random as the higher-order bits.
However, on older
rand()
implementations, and on current implementations on different systems,
the lower-order bits are much less random than the higher-order bits.
Do not use this function in applications intended to be portable
when good randomness is needed.
FreeBSD adds a function
void sranddev(void);
that initializes the seed for their bad random generator
rand()
with a value obtained from their good random generator
random().
Strange.
In
Numerical Recipes in C: The Art of Scientific Computing
(William H. Press, Brian P. Flannery, Saul A. Teukolsky, William
T. Vetterling; New York: Cambridge University Press, 1992 (2nd ed.,
p. 277)), the following comments are made:
-
"If you want to generate a random integer between 1 and 10, you should
always do it by using high-order bits, as in
-
j=1+(int) (10.0*rand()/(RAND_MAX+1.0));
and never by anything resembling
-
j=1+(rand() % 10);
(which uses lower-order bits)."
Random-number generation is a complex topic. The
Numerical Recipes in C
book (see reference above)
provides an excellent discussion of practical random-number generation
issues in Chapter 7 (Random Numbers).
For a more theoretical discussion which also covers many practical issues
in depth, please see Chapter 3 (Random Numbers) in Donald E. Knuth's
The Art of Computer Programming,
volume 2 (Seminumerical Algorithms), 2nd ed.; Reading, Massachusetts:
Addison-Wesley Publishing Company, 1981.
CONFORMING TO
The functions
rand()
and
srand()
conform to SVID 3, BSD 4.3, ISO 9899, POSIX 1003.1-2003.
The function
rand_r()
is from POSIX 1003.1-2003.
SEE ALSO
drand48(3),
random(3)
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